iOS app quits after AR recognition
  • cborn
    Posts: 3
    Joined: Mon Jun 03, 2019 12:13 pm

    iOS app quits after AR recognition

    by cborn » Sun Nov 24, 2019 8:51 am

    I'm using an iPhone 8 with iOS 13.1.3, I have 5 AR targets (hoping to get more) setup as triggers to Plaques. All of my targets get at least 3 stars, most get 4 or 5 in Vuforia.

    The first target is recognized and sometimes I get to scan in the second one. But most of the time, the app just quits when I hit the Continue button after AR target recognition. If I can scan the second one, it usually quits as the scanner attempts to recognize the new target.

    I'm trying to create a character scavenger hunt for a Japanese language class. So the entire game would use AR triggers.

    Are there any ways to avoid the app quitting out? Is there a limit to the number of AR targets one can use?