Looping conservations?
  • ElsieC
    Posts: 1
    Joined: Tue Nov 07, 2017 3:48 pm

    Looping conservations?

    by ElsieC » Tue Nov 07, 2017 3:52 pm

    Is there a way to loop conversation after a split? I want to make two choices made by the player to go back to the same point in the conversation, so is that possible?
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    Posts: 277
    Joined: Mon Oct 10, 2016 5:45 pm
    Location: Albuquerque, NM

    Re: Looping conservations?

    by chrish » Tue Nov 07, 2017 5:58 pm

    Absolutely. Any choice can be sent to any line in a conversation. It won't draw crazy paths on the screen but you just choose the line in question when editing the choice you want to send the player back around.